![]() up two brine waterfalls, and the brine river is no longer there. geothermal vents spawn when I'm about 10-15m away. Ghost Rays seem to be there as per normal. River stalkers are just appearing before my eyes 15m away. into the Lost River, the terrain is definitely spawning in well within viewing distance- at the far end. driving back to the Giant Cove Tree, the GCT didn't appear until I was over the closest geothermal vent to the back of the cave. I travel from the giant cove tree to the back of that cave, the giant crab claw kelp spawned when I was about 15 metres from it. My game loads in the seamoth, near the Giant Cove Tree. I don't think this is worse after the update. Ok, I have some notes I wrote during an explore. Thank you again for sharing your feedback, if you try playing again before the next patch please let me know if the rest of the world is loading in late all of the time or if there are particular circumstances where it happens. For reference I play on the Xbox One X and I have the game on the internal drive. I spent about 5 to 10 minutes driving the sea moth around watching the terrain to see if I could notice any pop in issues with terrain and other than a few slightly choppy bits with framerate I didn't notice anything bad.Īll in all great job with this team, I'm glad y'all haven't forgotten about us console players. No immersion, I browsed Facebook.Īnyways after that it seems pretty great. Once it displayed a percentage it seemed to load up at a decently acceptable speed. The game sat at the initial loading screen for what seemed to be about 5 minutes BEFORE it actually started to display any sort of percentages, I believe that this was already a thing before this update but today it seemed pretty long. I booted the game up to check out this update particularly because I was having major issues with the terrain not loading and swimming through blackness from areas like the blood kelp Forrest all the way back to safe shallows ?.Īnyways my first impression was not great at all. status messages get spammed to the loading screen and overlay each other (base hull strength, etc) ![]() At least some of the time, the terrain seems to be loaded well ahead of me, just not scenery/objects. It seemed as if there was no terrain, but it could have just been dark due to no light sources. I am not sure at the moment if the terrain is appearing faster than I am moving. Objects/ scenery (bones, geothermal vents, the brine river itself) are either not appearing or taking a long long time (not until I'm well past them, I have learnt that there are many caves hidden by the brine river). I simply tried piloting the seamoth back through the Lost River, but half of my screen was black for quite a lot of the time. ![]() Immediately after loading, I was at the Giant Cove Tree, and tried to get back to shallower waters. ![]() I could outrun it only sometimes (usually after playing for a while). I considered the map loading to be mostly fine previous to this update. I can not drive anywhere in my seamoth because the scenery and objects do not appear for a long long long long time. I will have to wait for the next update to play it again. Pas un concept vaguement injouable.I just installed the update and I now consider the game unplayable. J'ai pas de temps à foutre en l'air dans cette simu sous-marine à la mords-moi-le-zob : revenez, les gars, quand vous aurez enfin un vrai jeu. il faut vraiment avoir du temps à perdre ! Même le super foireux No Man's Sky avait une interface moins merdique et on se sentait nettement moins perdu. mais en ce qui concerne le reste en tout cas, le jeu n'est (toujours) pas fini : quid des objectifs, du but, du pourquoi et du comment, quid de l'histoire ? On a bien compris qu'on est un Robinson mais encore ? faut-il finir le jeu à la place de ces feignasses de développeurs qui osent vendre leur machin toujours en bêta ? ou bien faut-il aller sur wikipedia pour la marche à suivre ? c'est une putain de blague, ce truc ! Evidemment, comme dans tous les jeux de "survie" de cet acabit, on se doute bien qu'l va falloir errer, récolter, ramasser des bidules et des merdes pour fabriquer d'autres bidules et d'autres merdes et ainsi de suite. Cela dit, rien d'extraordinaire non plus puisqu'il ne s'agit que d'un collectathon bien vide. L'indé du jour est -une fois n'est pas coutume- très joli : ses graphismes épurés restent fort bien faits et le tout est tout-à-fait fluide L'indé du jour est -une fois n'est pas coutume- très joli : ses graphismes épurés restent fort bien faits et le tout est tout-à-fait fluide (!).
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